The tactical role-playing game Star Wars Zero Company will be released on August 27, 2026, for PlayStation 5, Windows PC, and Xbox Series X. Developed by Bit Reactor, an independent studio featuring former Firaxis developers, and published by EA, the game is set during the tumultuous era of the Clone Wars.
- Developer: Bit Reactor
- Publisher: EA
- Platforms: PlayStation 5, Windows PC, Xbox Series X
- Release Date: August 27, 2026
- Setting: Clone Wars era
What is Star Wars Zero Company?
For a universe where war is so important that it’s literally half of the franchise’s name, the lack of a Star Wars tactical game seems like an odd oversight. The game is set during the Clone Wars era.
Star Wars Zero Company from Bit Reactor, an independent studio made up of former Firaxis devs and working with EA, is set to prove just how much potential there is in such a venture. The game appears to be an attempt to fill that tactical niche.
Gameplay and Mechanics
Star Wars Zero Company is set up a lot like XCOM 2 and Marvel’s Midnight Suns. If you’ve played squad-based tactics games before, you have a solid idea of what to expect from Zero Company already.
It might be “XCOM with Star Wars,” but it’s shaping up to be the best version of XCOM-style squad-based tactics yet. This includes a familiar loop of tactical missions and base management.
The game features a team of characters with different abilities who work together in turn-based combat, moving across tactical zones and utilizing cover to engage enemies. Class roles offer passive abilities, and special skills can be enhanced over time.
Story and Setting
You play as Hawks, leader of a ragtag band called Zero Company. It’s a group of misfits that takes on odd jobs across the galaxy for pay. This occurs during the Clone Wars.
Clients aren’t rolling in money amid the Clone Wars, when Zero Company takes place. So Hawks and co. find themselves in a tight spot, which leads them to covertly work with the Galactic Republic.
The narrative explores obscure planets and features a bug-worshipping cult, all presented with the prequel trilogy’s distinct analog and hard sci-fi style. The story focuses on character-driven drama within the Clone Wars setting.
Base Management and Player Experience
Like XCOM 2 and Marvel’s Midnight Suns, Zero Company has a significant amount of squad and base management that requires player attention. This management occurs across multiple menus.
By the end of a 10-hour preview, the player was desperate for an option to simply flip through menus rather than navigate to specific terminals. The base management is described as convoluted.
The process is time-consuming, and the inclusion of too many unrewarding side tasks mirrors criticisms leveled against Marvel’s Midnight Suns. These elements can lead to a sense of tedious obligation.
Release Date and Platforms
Star Wars Zero Company will be released on August 27, 2026. The game will be available on PlayStation 5, Windows PC, and Xbox Series X.
The release date was confirmed by EA. Platforms confirmed for release include PC, PlayStation 5, and Xbox Series X|S.
Frequently Asked Questions
What is Star Wars Zero Company?
Star Wars Zero Company is a turn-based tactical game set during the Clone Wars era. Players control Hawks, leader of a misfit mercenary group called Zero Company, undertaking missions for pay.
What kind of gameplay can I expect?
The gameplay is described as “XCOM with Star Wars,” featuring squad-based, turn-based combat. Players manage a team, utilize cover, and deploy unique character abilities in tactical engagements.
What is the story about?
Players lead Hawks and their band of misfits on jobs across the galaxy during the Clone Wars. Circumstances lead them to work covertly with the Galactic Republic, exploring character-driven narratives.
When and where can I play Star Wars Zero Company?
Star Wars Zero Company is scheduled for release on August 27, 2026. It will be available on PlayStation 5, Windows PC, and Xbox Series X.
The introduction of Star Wars Zero Company offers players a tactical Star Wars experience previously unseen. The game blends familiar squad-based mechanics with a narrative set during the Clone Wars, allowing players to manage their own company of misfits.
