Excitement for Battlefield 6 has been growing, and now that the beta is finally here, players can try out the newest game in the famous shooting series.
In this article, we’ll cover everything you need to know about the Battlefield 6 beta so you can get the most out of this short-term chance to play.
From new gameplay features to updated soldier types, changed game modes, maps, and yes, rumors about what’s coming next, this article has all the info you need:
New Mechanics and Hidden Gameplay Features
One of the most exciting changes in Battlefield 6 is the addition of several new and improved gameplay features.
These small but important changes make the battlefield experience much better while keeping DICE’s classic style.
Dragging Downed Players While Reviving
For the first time in the series, Battlefield lets you drag hurt teammates to safety while bringing them back to life.
Once you start healing them without the electric paddles, you can move your teammate to cover before fully healing them.
While you do this, your teammate leaves a blood trail behind them, which adds more strategy to the game and shows whether someone has been pulled to safety.
Directional Fire Indicators
A new arrow shows where enemy fire is coming from—even if the shots miss you.
This small gray dot appears next to the red arrow (which has always shown incoming fire).
While it’s not very noticeable, this feature makes it easier to find far-away enemies who miss their shots and can save your life when moving through dangerous areas.
Keyboard and Mouse Support on Consoles
DICE has said that Battlefield 6 on consoles will work with keyboard and mouse controls, a feature that helps PC gamers playing on consoles or those who like different control options.
Classes Are Back
Battlefield 6 brings back the classic class system, moving away from the controversial specialists seen in Battlefield 2042.
While the basic design idea is similar to the previous game’s open system, each class now has special weapons, abilities, and tools that encourage specific ways of playing.
Here’s a detailed breakdown of each class:
1. Assault
- Role: Designed for players who like to be at the forefront of combat.
- Signature Weapon: Assault rifles (boosted sprint-to-fire and weapon switch times).
- Key Features:
- Assault players can carry two main weapons—the second one must be a shotgun, carbine, or DMR.
- They have an adrenaline shot, which makes you run faster, take less explosive damage, resist flash/stun effects, and hear enemy footsteps better.
- The assault ability reduces fall damage and movement slowdowns..
- Training Paths:
- Front Liner: Focuses on health regeneration and mobility.
- Grenadier (not in beta): Enhances grenade launchers and grenade resistance.
- Post-Beta Changes:
- Spawn beacons will move to the Assault class.
- The “Commanding Presence” ability will make capturing objectives faster.
2. Engineer
- Role: Anti-vehicle specialist and support for allied vehicles.
- Signature Weapon: SMGs/PDWs, with improved hip-fire control.
- Key Features:
- Equipped with a repair tool and other anti-armor gadgets.
- Their active ability makes repair tools work faster.
- Training Options:
- Anti-Armor: Slows down enemy vehicle self-repair, makes rocket launchers reload faster, and gives more ammo.
- Combat Engineer: Health recovery for vehicles you’re in and automatically spots enemy mines.
3. Support
- Role: LMG specialist focusing on resupplies and revives.
- Signature Weapon: LMG (mobile even when sprinting).
- Key Features:
- Support players are the only class capable of reviving any teammate, not just squadmates.
- Have access to defibrillators for faster revives.
- Training Options:
- Combat Medic: Allows teammates to request healing and regenerates health while reviving.
- Fire Support: Enhances weapon stability when mounted and improves ammo resupply traits.
4. Recon
- Role: Stealthy sniper with both long-range and close-combat options.
- Signature Weapon: Sniper Rifles (faster rechambering, reduced scope sway, and longer breath hold).
- Key Features:
- Their motion sensor gadget detects nearby enemies.
- Active ability: UAV to spot and mark enemies.
- Training Options:
- Sniper: Improved spotting and prevents opponents from being healed.
- Pathfinder (to be replaced post-beta): Focus on stealth and highlighting enemies.
- Post-Beta Changes:
- Pathfinder will be replaced with Spec Ops, a training tree designed around evasion mechanics.
Weapons: First Thoughts and Recommendations
The beta version gives us a look at Battlefield 6’s weapon collection, and while there’s still a lot to check out, some weapons are already standing out:
- Assault Rifles: The G36 is a great starter weapon because it’s easy to use and works well in many situations.
- Carbines: The M4 and 417 work really well as dependable choices you can count on.
- PDWs/SMGs: Surprisingly good at medium distances, with controllable kick and usefulness in different situations.
- LMGs: Though they feel slow to aim, LMGs like the Ultimax 100 can be changed to become accurate, long-distance weapons.
The beta version’s weapon upgrade system is solid, letting you make changes that can completely transform how each weapon works.
You should try different things during the beta to find your perfect setups.
Game Modes and Maps: Beta Highlights
The Battlefield 6 beta is split into two weekends. Here’s what players can expect in terms of playlists and maps:
Weekend 1 Modes:
- Conquest
- Standard Breakthrough
- Close-Weapon Breakthrough
- Domination
- King of the Hill
Weekend 1 Maps:
- Siege of Cairo: A personal highlight featuring large-scale, urban warfare.
- Liberation Peak
- Iberian Offensive
Weekend 2 Modes:
- Rush
- Squad Deathmatch
Weekend 2 Maps:
- Empire State: An infantry-focused close-quarters map.
Future Additions
The beta version doesn’t include Escalation, a new game mode coming in Battlefield 6.
This mode starts as a regular Conquest match but slowly reduces the available control points, forcing closer fights as the match goes on.
Early developer feedback already shows it as a fan favorite, and many players can’t wait to see it after the beta.
Another highly expected feature is Battlefield Portal, which comes back with major improvements.
Portal will let players create custom matches using advanced programming, computer-controlled players, and changing map features.
Think of Halo’s Forge mode, but possibly even more flexible.
Battle Royale Rumors: Firestorm 2.0?
DICE is heavily hinting at the return of a Battle Royale mode with potentially massive improvements. Internal leaks suggest:
- Free-to-play model: Removing the paywall that hindered Battlefield 5’s Firestorm.
- Better storm mechanics: A more punishing firestorm that does significant damage.
- Spectator and Deploy Roles: Dead players can respawn using deploy points or serve as drone-based overwatch for their squad.
With Battlefield’s well-known building destruction features, an improved Firestorm could beat competitors by offering a smoother and more changing Battle Royale experience.
The Return of Iconic Maps?
The beta gameplay show features a new version of the Battlefield 3 classic, Operation Firestorm, and rumors suggest other famous maps are being made.
Data leaks point to new versions of Propaganda, Ta Market, and Downtown, with the chance of more community-requested remakes like Wake Island and Caspian Border.
Conclusion
The Battlefield 6 beta shows a game deeply based in franchise tradition while boldly creating new features and systems.
From pulling teammates in combat to open weapon classes and cross-play improvements, DICE is setting up their most ambitious game yet.
Whether you’re trying out changing new class roles, testing weapons, or fighting in redesigned playlists, there’s no shortage of excitement.
With the full release just around the corner and plenty of hints about future content, Battlefield 6 is turning out to be a major release in the franchise.
In the meantime, try the beta and get a feel for the battlefield that waits.